The game feels much more better now! I like how on pc, you can hold LMB, and just swipe over to pills to take them. I suggest you add a mini game into it, to make it more immersive! For example, eat the correct colour pills! Amazing update btw! :)
I'm glad to hear that you like the update! I do find it quite satisfying to swipe the pills and have them all jump and move with the bubbly sound effect. I'm currently working on an achievement system that I hope to implement soon!
I did survive, and then tried two times after that. I may have gotten overconfident and boosted my chance of death to 50% with 500 pills....
A side note:
I noticed a large menu in-game when you right click with features that don't seem to pertain to the actual experience. Is this intentional? Apologies if it was.
You're correct @Dorkfishie, that was an accident on my part--I used RPG Maker MV to make this little game and completely forgot to disable the menu system before deployment. That has been fixed though in version 2.0! If you wouldn't mind giving it a try and letting me know what you think, I'd really appreciate it!
I'm glad you've been having fun with it! And thank you for the bug report, that's my bad, I'm using RPG Maker MV to make this and I completely forgot to disable the RPG Menu before deployment. That has been fixed in version 2.0 though! If you'd be willing to give the updated version a try and let me know what you think, I'd really appreciate it!
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Really cool concept! Love it! :)
Thank you! I'm glad you enjoyed it! :D If you're feeling up to it, I'd love it if you gave version 2.0 a try and let me know what you think of it!
The game feels much more better now! I like how on pc, you can hold LMB, and just swipe over to pills to take them. I suggest you add a mini game into it, to make it more immersive! For example, eat the correct colour pills! Amazing update btw! :)
I'm glad to hear that you like the update! I do find it quite satisfying to swipe the pills and have them all jump and move with the bubbly sound effect. I'm currently working on an achievement system that I hope to implement soon!
Right-clicking brings up an RPG template screen
Well that's embarrassing , I totally forgot to disable that. The joys of using RPG Maker to make games that aren't RPGs.
This bug has been fixed in version 2.0! If you'd like to give it a try and let me know what you think, I'd really appreciate it!
Great expirence! I love the idea and the thoughs that have to go into it. I risked 84 pills for $42,000,000.
I'm glad you enjoyed it, and thanks for the comment!
Did you survive or not?
I did survive, and then tried two times after that. I may have gotten overconfident and boosted my chance of death to 50% with 500 pills....
A side note:
I noticed a large menu in-game when you right click with features that don't seem to pertain to the actual experience. Is this intentional? Apologies if it was.
I don't think this is on purpose. This shows that the game was made in RPGMaker. Pretty cool to see, though!
Also, I won my bet when I took enough pills for there to be a 50% chance of instantly killing me.
You're correct @Dorkfishie, that was an accident on my part--I used RPG Maker MV to make this little game and completely forgot to disable the menu system before deployment. That has been fixed though in version 2.0! If you wouldn't mind giving it a try and letting me know what you think, I'd really appreciate it!
I'm glad you've been having fun with it! And thank you for the bug report, that's my bad, I'm using RPG Maker MV to make this and I completely forgot to disable the RPG Menu before deployment. That has been fixed in version 2.0 though! If you'd be willing to give the updated version a try and let me know what you think, I'd really appreciate it!
I love the new layout and design! It definitely improves the game's feel and professionalism.
I'm glad to hear that you enjoyed it! And thanks again for coming back and giving the game a try!